After School Play
Which Tile Wins? Mahjong Puzzles

Which Tile Wins? Free Online Mahjong Puzzles

Mahjong brain teasers on a 3D table: a hand one tile from winning is shown, and you must find every tile that completes it.

Quick facts

Category
🧩 Puzzle
Price
Free, no download or sign-up
Plays on
Computer, phone and tablet
Screen
Portrait
Provided by
After School Play
Added

About Which Tile Wins? Mahjong Puzzles

Every mahjong win, in any ruleset, fits one short formula: m x AAA + n x ABC + DD. Which Tile Wins? is a puzzle game built to teach you that formula until you can read a hand at a glance.

Here is what the letters mean. AAA is three of a kind, called a pong; a kong of four identical tiles counts as one AAA. ABC is a run of three consecutive numbers in one suit, like 4-5-6 Dots; the three dragons have no runs. DD is the pair, any two identical tiles, and a hand has exactly one of them. The numbers m and n say how many of each set you hold, and they must add up to four. So a hand of three pongs, one run and a pair is m = 3, n = 1, and a hand of four runs and a pair is m = 0, n = 4. Fourteen tiles, five groups, done. The only exception is seven pairs: 7 x DD, seven different pairs with no sets at all.

A hand is ready when it is one tile short of the formula. That is where the puzzle lives. Each level stands 13 tiles at your edge of a 3D mahjong table and lays the 21 kinds of tile they could be waiting on face up in front of them; tap one and a tiger paw carries it to a tray beside your hand. Every level asks for every winning tile: tap them all and press Check. Miss one, or pick one that does not fit, and the level is not cleared. Each tile you find adds the value of the hand it makes: a plain hand is worth x1, a hand of all pongs or a Middle Five x2, seven pairs x4, a single-suit hand x4 on top. Every level is a little harder than the one before: hands start out waiting on one or two tiles and climb to four, five, six or seven, seven pairs and single-suit hands turn up more and more often, and the clock gets a little tighter. You get a full minute on the first three levels, then half a minute plus an allowance for every tile you have to find, starting at 15 seconds a tile and shrinking a little each level.

After each level a Why? view lays the hand out group by group for every winning tile, with the value of each, so you see the AAA, ABC and DD blocks line up and why one wait beats another. A ? button shows the formula again whenever you want it. Three stars for a clean first check, two after a slip, one on the third try or later, and the answer can be shown after three tries. Levels are seeded, so level 37 is the same for everyone, and your stars and points are saved in your browser.

Once the formula feels natural, the same tiles and rules power Power-Up Mahjong, our three-player match with Swap, Shield and Double Draw power-ups, and there is a link to it at the top of the game.

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