Backgammon: Play the Computer Free Online
Classic backgammon against the computer at three levels. Tap or drag your checkers, undo within a turn, and play the daily game on the same dice as everyone else.
Quick facts
- Category
- 🎈 Casual
- Price
- Free, no download or sign-up
- Plays on
- Computer, phone and tablet
- Screen
- Portrait
- Provided by
- After School Play
- Added
About Backgammon: Play the Computer
Backgammon: Play the Computer is our own take on one of the oldest board games there is. You have fifteen light checkers, the computer has fifteen dark ones, and you race them around the board in opposite directions. Bring all of yours into your home board, bear them off into the tray, and the first side with every checker off wins.
The full standard rules are here. A lone checker is a blot: land on it and it goes to the bar, and it must come back in through the other side's home board before that side moves anything else. A point with two or more checkers is closed to the other side. A double moves four times. You must use both dice when you can, and the larger one when only one fits. Win before the computer has borne off a single checker for a gammon, worth 2 points, or a backgammon, worth 3, if it also still has a checker on the bar or in your home board. There is no doubling cube: every game is played out to the end.
Playing is quick on a phone or a computer. Roll, tap a checker, and every point it can reach this turn lights up, including the far ones that use both dice; tap one and the checker moves there, or drag it if you prefer. Undo takes back moves until your turn ends. Both pip counts stay on screen the whole time, so you always know who is ahead in the race. On a tall phone screen the board turns sideways to keep the checkers big. In the settings you can show the point numbers, have the dice rolled for you, let the game bear off for you once the race is on, and choose whether a turn ends by itself or waits for you to press Done.
The computer comes in three levels. Easy plays sensible moves but often misses the best one. Medium weighs the race, its blots and the points it holds. Hard does the same and then looks one roll ahead at every reply you could make. It moves in well under a second, thinking in the background so the board stays smooth.
The daily game gives everyone the same dice in the same order, against the Hard computer, so the luck is shared and the leaderboard is fair. Your first finished daily game each day counts. A win scores 1,000 per point won (1, 2 or 3) plus the pips the computer still had to go, so a crushing win beats a close one. A loss scores 10 for each checker you bore off. The best possible score is 3,375.
The only paid item is a hint, which costs gems and plays the Hard computer's choice for your roll; you can undo it. Backgammon: Play the Computer is free to play in your browser with no download or sign-up, and its board, sound effects and music are all made for the game.
Want more? Browse Casual games.
How to Play
- Pick Easy, Medium or Hard, or play today's daily game.
- Tap Roll. Each die is one move for one checker, and a double gives four moves.
- Tap a checker to light up the points it can reach, then tap one to move there, or drag the checker.
- Land on a lone enemy checker to send it to the bar. A checker on the bar must come back in before anything else moves.
- Once all fifteen of your checkers are in your home board (points 1 to 6), bear them off into the tray.
- Bear off all fifteen first to win: 1 point, 2 for a gammon or 3 for a backgammon.
Tips
- Make points, not blots: two checkers on a point are safe and block the computer.
- The points just in front of your home board, 5, 6 and 7, are the most useful to hold.
- Six points in a row form a prime that no checker behind it can jump.
- When a checker is hit, count the computer's open points in your home board before you take risks elsewhere.
- Ahead in the pip count? Break contact and race. Behind? Keep an anchor and wait for a shot.
FAQ
- Is Backgammon: Play the Computer free?
- Yes. It is free to play in any modern browser, with no download and no sign-up.
- Which rules does it use?
- The standard rules: hitting and the bar, entering, bearing off, doubles moving four times, using both dice when you can and the larger one when only one fits. Gammons count 2 points and backgammons 3. There is no doubling cube.
- How strong is the computer?
- Easy makes sensible but loose moves, Medium judges every move by the race, blots, made points and primes, and Hard also looks one roll ahead at every reply. In our tests on the same dice, Hard beat Medium in 56 games out of 100 and Medium beat Easy in 72. The dice matter a lot in backgammon, so any level can lose to a good roll.
- What is the daily game?
- One game a day against the Hard computer, with the same dice in the same order for everyone. Your first finished daily game of the day goes on the leaderboard, and a new one starts at midnight UTC.
- How is the daily score worked out?
- A win scores 1,000 per point (1 for a single game, 2 for a gammon, 3 for a backgammon) plus the computer's pip count at the end. A loss scores 10 for each checker you bore off. The most you can score is 3,375.
- Can I take a move back?
- Yes. Undo takes back your moves one at a time until your turn ends. The turn ends by itself a moment after your last move, or waits for Done if you turn on Confirm each turn.




